SKonec: Main VR content material developer | All Tech Sir





The creator is an analyst at NH Funding & Securities. He may be reached at kyeongkeun.kang@nhqv.com. — Ed.

SKonec, which has developed VR content material within the home recreation marketplace for greater than 10 years, has the strongest VR recreation file amongst Korean gamers. International IT firms at the moment are getting critical about bringing XR units to market, so SKonec has a great likelihood of seeing income progress sooner or later.

It has the strongest VR recreation file of home builders

SKonec has dived deep into the VR recreation content material improvement enviornment for over 10 years and has the very best output of such video games (about 40 video games) amongst Korean builders. In 2015, the corporate commercialized video games for Samsung GearVR and developed the medical content material recreation Befearless. In 2017, the corporate’s first-person shooter (FPS) VR recreation Mortal Blitz topped the Sony PlayStation VR Retailer’s international downloads checklist.

After the meta, international IT giants reminiscent of Apple, Sony and Samsung Electronics are getting into the XR market in earnest. This course bodes properly for SKonec given its knack for growing VR gaming content material. Be aware that SKonec is at present growing a VR FPS Strike Rush (for Meta Quest) with a co-investment with Meta. Its deliberate future recreation releases additionally embody the VR escape room style title Escape Room (for PSVR2 and Meta Quest).

Increasing the enterprise to incorporate XR

SKonec’s patented know-how contains its large-space XR strolling system. First developed in 2016, the system makes use of walk-through know-how that permits a number of individuals to maneuver freely in a remarkably giant house that gives loads of digital surroundings. Along with attracting the lion’s share of home house XR coaching initiatives, SKonec has additionally constructed a formidable monitor file with protection, chemical and public security shoppers. Sooner or later, the corporate plans to construct a platform that gives a variety of academic content material for each personal firms and public establishments.

We anticipate the corporate’s working losses to slender this yr and anticipate a turnaround in OP beginning in 2024, when gross sales of latest VR video games ought to choose up. Though there are some short-term returns dangers, we advocate that buyers are thinking about a mid- to long-term engaging participant that gives a considerable VR gaming content material expertise in a context the place the VR gaming market is booming.



Supply hyperlink